Farming
How to farm?
The proposed and implemented farmeo system works as follows:
Creatures from all over the world drop craftable items when they are killed, and in addition to the items there is a chance that they will drop tokens, these tokens are the currency of the game and are used to purchase different items; be it decoration, upgrades, power increases, houses and even payments for internal services.
Benefits of the implemented system.
This token works as a decentralized balance system, automating the issuance of maximum tokens generated per player and at the same time marks a maximum monthly supply to burn all the tokens used throughout the worlds. These tokens that are burned are the ones used to buy and sell InGame; monthly these funds will be burned and each transaction of the amount of tokens used in each of the worlds will be easily accessible to the public until the burning cycle is repeated. It has a non-inflationary system.
Optimizing profits.
This gives rise to the opportunity to bring players together to optimize expenses and profits by forming communities focused on farming.
What can I do with the tokens cashed via SWAP?
These tokens have a legitimate value in and out of the game, SWAP is used to transform them into usable tokens and send them directly to your wallet. This SWAP exchange is anchored to the supply described for the month and daily, it calculates the amount of tokens mined in the world where the player is located compared to the amount of players in that world taking into account if there is token mining availability on the current day.
For example:
A player has farmed 170,000 tokens in one day and decides to swap to sell them. This swap will only allow you to withdraw the maximum daily or accumulative during the days that the player exists and has not withdrawn, will have an adjustable tolerance for each user, the tolerance will work as a balance of reinvestment as to continue progressing must continue to invest in developing your character and buy improvements and utilities needed as well as pay InGame fundamental things to continue progressing and farmeando, is adjusted to the amount of tokens you want to get, in this case will depend on how many you can get in that day and how many is available, these are cumulative.
Ok, but what is this for?
In this way (generating tolerance) the ecosystem is protected from the massive leakage of tokens and falling prices; in short it is an anti-ballenas and bots system, all players have the opportunity to withdraw daily but with a control for cheaters, because if you only withdraw and do not reinvest it is very difficult to progress in your account and not win the biggest rewards, since the players will depend on the ruler of the city that resides in your world must pay taxes to continue using the services of the state, including the withdrawal bank. In this way Magnaryuz is protected, and takes care of its prices as well as encouraging players to stand out and strive to be at the top. In case it was not clear: the more often tokens are withdrawn in large amounts the tolerance will increase in % per transaction, this applies to the daily maximum of 18,000 coins, exceeding this will be charged a fee that will consume your excess capital against mitigation.
The tokens that are cashed in such a balance system are burned at 95% and sent to the monthly burn contract, and the remaining 5% is sent to the ecosystem reserves.
Daily limits per player.
It must be taken into account that the more days pass without withdrawing tokens, the more the tolerance to SWAP will decrease, as it is cumulative it will only depend on whether at the time you want to make the withdrawal there is availability in the contract to mine those tokens. This changes if the system detects that a very large amount can unbalance the entire ecosystem of the game, and in these cases there is a beca which grants the possibility of withdrawing money among several players and thus pooling considerable capital; thus avoiding internal to external capital control abuses and taking the helm in the face of volatile prices.
To make the retreats, players must complete certain missions in each city to gain the respect of the rulers of the towns and cities, who will let them use their banks for the newly arriving migrants once they complete these missions.
Players will have a maximum monthly withdrawal amount and the remainder can be used InGame to purchase products and services that can also be sold to other players.
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