Clothing and Rarities

Starting

Each player starts the game equipped with clothes that will be useful in combat, either against bugs or against players, this is very important once you overcome the safe zones of the cities. As you advance in the game, you will need better equipment to face more powerful challenges.

What's in the bag?

· Helmets

· Hats

· Turbans

· Shields

· Books

· Armor

· Layers

· Dresses

· Pants

· Shoes

· Boots

· Swords

· Axes

· Hammers

· Rods

· Arrows

· Arcos

· Crossbows

· Rings

· Necklaces

And much, much more.

It should be noted that...

The loot is one of the fundamental axes of money generation, the more quantity and the stranger the loot is, the better it will be for the economy of the game, for the player's economy and for the game experience of the player who owns the items.

Upgrading and getting good items is fundamental to the gameplay, if you don't upgrade these items you won't be able to pass the missions that are coming up. And let's not even talk about battles against other players; how do you expect to be at the top of the world if you don't have good equipment?

You can also gather and collect unique pieces and artifacts with which you will be able to forge your own garments and accessories to give it that PLUS of style and of power that we all seek on the battlefield.

The players themselves will have the control of the economy of the items of the project being a free economy, this will give more freedom to the players to earn money for these products.

Types of rarity.

It should be noted that there are craftable items and items NOT craftable.

Not Craftables
Craftables

Comoon

Common

Uncommon

Uncommon

Rare

Rare

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Épic

-

Mystic

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Magworld

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