Mining Token $hidden(token)
Contract coming soon and name token
Supply total 49,000,000 $hidden(token)
LEAGUES TOTAL SUPPLY
30,380,000
62%
LEAGUES BRONZE
3,920,000
8%
LEAGUES SILVER
5,880,000
12%
LEAGUES GOLD
9,310,000
19%
LEAGUES DIAMOND
11,270,000
23%
MARKETING
2,940,000
6%
REWARD SEASONS
12,250,000
25%
TREASURY
980,000
2%
EVENTS
2,450,000
5%
Release of $hidden(token) monthly as a reward
The amount that is distributed monthly throughout the entire period of these tokens will be for Rewards in competitive mode according to the league in which the player is located in each season, which will have a maximum monthly supply that will be distributed and available.
204,166
60
5
Reward for each top player in each world
Each player in the Top 2000 best in the leagues will receive Tokens which will be distributed at the end of each season.
1
6,124.98
1
6,124.98
2
3,062.49
1
3,062.49
3
2,041.66
1
2,041.66
4 - 50
1042.55
47
48,999.84
51 - 200
245
150
36,749.88
201 - 600
173.44
400
69,376.44
601 - 2000
26.96
1400
37,750.71
Mining performance system and usage
· The leagues will have 4 ranks with several divisions in which by qualifying you will be able to mine more tokens in those leagues by qualifying in 3 different categories, solo, group and survival.
· Marketing will be used for advertising Sport League of Magnaryuz and providing a different experience to watch the competitions and participate in them.
· Monthly reward will be distributed over 5 years to those who prove to be the best.
· The treasury is intended to cover the demand for tokens that will be needed when the Lands enter into general operation.
· Events will be designated for special events as well as for content creators.
Tokens Totales para minería 3,920,000
Time Miner Player: 1 MINUTOS
Hashrate Difficulty: 30 - 600 (per player)
Block per Miner: 1 Block = 3600 Minutes
Exausted Transacctions: 1 minute = (1 point exausted)
Reward per Block: (Halving 1) 1,960,000 (Halving 2) 980,000 (Halving 3) 490,000 (Halving 4) 245,000 (...)
Halving: increment difficulty min per player to 10%
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